1) I have items called runes. Active quests wants me to unlock runes. Is there a cost associated with unlocking runes? Why aren't runes better explained? 2) How did I get an achievement just by accessing a page on the site that is not yet listed in the menus? I mean I was on my profile for many minutes, then I went to this unlisted page and I immediately earned the achievement. 3) Why can't I default my profile page? Why do I go to the site "start" page when I log-in? 4) Player Challenges. Why isn't more information visible? Target score, score so far, time remaining? 6) Will there be a "weekly" page?" Similar to the old experience and gold page on the old site? If so, when? What place am I? Where do I now stand? Who is ahead of me? Who is below me? 6) Why can't you now "mouse-over" to expand the boxes on the "Top Players" page? Is it planned for the future? 7) Will a "Current Players" page be added? Soon?
1. There is no cost to unlock a rune, you just USE the rune item and bam it's unlocked. However to GET the rune item, some can be bought in the gold shop, and some have to be acquired by questing. Once you have a rune, it's free to USE it
2. The site now checks more often for new earnings (xp/gold) new achievements and quest completions, so it can make an announcement earlier when you get an achievement or whatever
3. I will try to make it so that when you login it returns you to whatever page you were on before
4. You're some info isn't there on player challenges, will fix that
5. Yes the weekly gold earned will return in some form
6. No, it was too much information, and the boxes overlapping was hard to read. It just shows the top 8 players in each category now, but remember there will be an "all-time" version and a "monthly" version of this page
* 4. Added the info that was missing on the player challenges page. The text is too small really, but am gonna do a sitewide text sizing thing soon to make it more consistent and fluid to all screen sizes.